I'M TAYLOR
Welcome to my website! Here you can experience what I do and if you like it, feel free to get in touch. Thanks and I look forward to hearing from you!! I'm currently working on an Android application called A Grimm Ending, click below to take a peek.










ABOUT ME

MY WORK

WHY EMPLOY ME?
I am an easy going person with a bubbly personality and great time management skills. My passions lies deeply within graphic design and branding although I have got experience in many areas of design. I have acquired a distinct skillset over my time spent in college and university making me an exemplary candidate for employment. I am a huge follower of football and have a strong love for gaming which both fall in the category of my hobbies. Other than this I enjoy socialising with friends and family.
From a young age I have loved drawing and creating characters, images and products from my imagination. My love for design came in my GCSE years as I took Graphic Design as one of my options. Since then my love for design and visual aesthetics has grown immensely and I have combined that with a knowledge of coding to make me the desirable employee for design companies.
I consider myself to be a hybrid designer, a strong background in graphic design and an ever-expanding knowledge of coding making me a perfect candidate to receive your employment. Perfection is key and I am never happy until a design is complete. Along with a passion for design I am extremely punctual and hard working whether it's solo or within a team.
HALL OF FAME //

A logo designed and developed for a client's website

A Google Play designed advert to promote my current project A Grimm Ending, a narrative driven application for Android platforms that incorporates games to resolve the outcome of the story

Website design for group project, the design was by myself and the development was carried out by another member of the team

A narrative driven application for Android on occasions that I have experienced in my life. Art style was inspired by Dan Goodbrey's work Icarus Needs

A frame from my current project A Grimm Ending, a narrative driven game on Android platforms as part of my final year project. All frames were hand drawn and then digitally produced using a Wacom Tablet, Adobe Illustrator and Photoshop

Quickness is key! Tap the object that appear on the screen to gain points against the timer. Built for Android devices, this game tackled the issue of gun legalisation in the USA